In this small harbour, it is all about being fast; defending a point is easier than capturing a point. You can expect close combat with vehicles but also man to man. This map is suitable for small combat like 2 vs 2 and large combat up to 10 vs 10.
This map is made for the Unreal Playground Onslaught Mapping contest of april 2004. With this map I have tried to make something different compaired with other Onslaught maps by using brushes instead of a terrain as basis of my map.
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