A UT2004 map, made with the "giant map" style with an 80's twist. More specifically, the graphics and sound on this map are based on the game Super Mario Brothers, by Nintendo. This map has pickups for all weapons (excluding ONS weapons), and custom pickups for health, adrenaline, etc. This is a remake of a map I have released for UT2003 last year, with many, many improvements.
This is a final release, as all known bugs have been addressed. Yet, feel there to report any bugs if you find more, as I may fix them. Version 2.1 has significant changes since version 2.0...
Changes in V2.1:
- Added ZoneInfo's for location names in each room (useful for teamgames)
- Fixed the "dumb bots" problem by adding path nodes (improves gameplay)
- Removed all clan references in the map name and map design
- Removed damage from the pool of water (lava still hurts)
- Updated the map screenshot for the level selection screen
|Ratings (14 total, 4 average rating, last rated July 4, 2015)||