It started with a theme. Well, not even that much, it started with just the idea of one scene. Secluded in a jungle, when you come up a hill to look over it and see the ocean horizon. From that I built the idea for the level. It's a pretty simple map, with an outdoor jungle and beach and an indoor cave with ruins. At first it was just the beach and jungle, but I scrapped that incarnation of the map and made what you see here. I didn't want to add any ruins at first, but I needed to spice up the map with some Z-Axis action, so I caved in and decided to add some ruins.
Other than that there really isn't too much to say about this map. It looks pretty and I dig the weapon placement. It's kind of like my earlier map Pressure Point with the indoor / outdoor mix, but this is done tighter and the theme is more cohesive. Enjoy.
|Ratings (3 total, 3 average rating, last rated April 2, 2013)||