Blood Eagle and Phoenix battle it out over a deserted Imperial outpost.
The flag distance is fairly short (approx 500m) but as you can see from the screenshots, they rest at the top of a steep, tall hill, plus there is a forcefield barrier around the flag. The generator must be taken down in order to grab the flag, but the flag is set to pass through team forcefields, so there will be no problems capping. I also set the flag to let you carry it in vehicles. There is a pod per side, while not shrike capping, it might prove fun. There are also two chain turrets per side and mucho deployables.
The terrain is probably the best work I have done. There is an actual macro texture, so if you run without them it may not look like the screenshots. There is a half-pipe in the center that is good for gaining nice speed and needed "air" to the flag.
Imo, the map is balanced and should provide some intense battles and important O/D objectives to switch it up a bit.
Special thanks to KlumsyBot for helping me figure out a terrain hole problem from a bad build.
Hope you enjoy it.
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