Several Years after the Necris invasions: Cities were being rebuilt, the rubble had been cleared off the streets. A populace depressed from years of wars on remote worlds and bombed out cities turned once again to the proud sports tradition of the deep space mining colonies: The Unreal Tournaments. Encouraged by the public outcry for the entertainment and competition of old, Liandri made a massive show of support by opening one of their own facilities for public Exhibition matches. The area rapidly grew in popularity due to its accomodating size and fierce team battles, and became known as one of the greatest tournament arenas of all time.
A stunning deathmatch arena with unique features, brilliant flow and design, high caliber graphics, and plenty of health, and power-ups. Made for large scale Team Deathmatch battles, ideal for 32 player competition. Deployable items, no global post-processing effects, no claustrophobic-hallway architecture, smooth flow in layout, and other features to make for better gameplay
Changes from previous version:
- Lighting on players and weapons is totally buggered since the Titan patch...bummer
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