This is my second level for Unreal Tournament. The background setting is placed inside a small water plant in Siberia. The geometrical shape, formed by many curves shows the connection between the plant and the elements that contains: water. Also the colours, finding ourselves in a cold environment, all tend to blu and grey tonality, even though there we find some elements with warm colours, this isto show better the external and the internal temperature. In general there is a particular care in the map details, snow falls can be seen from the windows, all the curve surfaces have rounded edges and recessed, colour lights, pads where the weapons are placed etc.
|Ratings (3 total, 3 average rating, last rated January 8, 2012)||