Game Types
Large for 2-6 players
Play Styles
King of the Hill

As the Skaarj advance across the territory, a small band of defiant warriors manage to escape to a well-defended mountain fortress. The fortress is designed to provide sanctuary under the most severe and brutal of attacks. The warriors and their fortress will be tested by the advancing enemy forces, wave after wave. If you can hold the fortress and destroy much of the Skarrj Army you can secure freedom for your people and homeland. Can you make a stand and hold the fortress in a final act of DEFIANCE?

Author''s Notes
GAMEPLAY--> I designed the fortress to be well-defended and have good movement within as well as z-axis fighting. There are a couple of intentional "choke" points to provide a very defendable area. The Super Weapons are provided and become very handy when the Warlords show up. I did not want the map to be over when the Warlords show up as it is on most maps. They are certainly the most fun to fight! This map allows you to fight them for awhile.

The fortress has areas of sanctuary to "catch your breath" and restore some power. THere is risk in obtaining the Redeemer at the higher levels to make it much more difficult to achieve high levels of gameplay (level 20+)...but it can be done. The player spawn points are placed close to the fortress wall to allow late joining players to have a chance to join in without dying immediately. I usually do not include super weapons (I feel they require little skill), however on this map they certainly require great skill and patience to use successfully without killing yourself or a teammate.

Tags: None

Revision History

  • v1.0
    • Released: 4/27/2003
    • Added: 5/2/2003

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