This map is a remake of the Tribes 2 version of Hildebrand, done by DeeVee and Sabre.
This map emphasizes fast paced cluster gameplay. Heavies will come hard and fast at the defense, making for some of the most hectic combat you'll ever see in T:V. Each team has a flagstand (which houses three mines), and a main base (holding a handful of deployables and two INVs) with powered forcefields shutting out enemy heavies. A sensor lets you keep an eye on the other team's movement, if you can manage to keep it up under constant mortar fire.
Special thanks to DOX for the original map in T1.
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