Acknowledged as a classic piece of map design in it's original incarnation, the original Water Treatment concept has really benefitted from the "industrial" UT textures. There are many ways to frag in here, with flat plazas, cramped indoor areas, ramps, ledges and rooftops. The bots run the map very well, using all the lifts and making use of some of the sniping locations. They also know where all of the out-of-the way goodies are located, including the shieldbelt, the hidden armour vest and both of the Redeemers. They won't get the amp unless translocators are in use.
Best with 2 teams of 5-8 or 3 teams of 5 players.
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| Ratings (3 total, 1.67 average rating, last rated July 26, 2014) |
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