DOM-Carnage Arena

Overview

Game Types
Domination
Genre
Ancient
Size
Tiny for 2-16 players

An infinitely looping ancient indoor structure with two levels. Carnage Arena is what I call a non-stop action level. Combats are intense and the player never know from where the enemy will attack since he can come from everywhere around him. This makes players nervous and carefull wich increase the fun.

I beleive this map is a perfect duelling arena, in fact it as been designed for duelling. But it can suport up to 16 players well and will still makes great team deathmatch, domination or capture the flag games.

This map is designed to be played with other players only since bots and warpzones don't go well together. The map is pathnoded so games against bots should not be too bad. Duelling a godlike bot makes some verry challenging games, even if you are almost certain to lose ;) In Domination and Capture the flag 16 players are perfect. Four defenders and attackers each teams makes the name of this map fit it perfectly.


I created this map for two reasons, learn the editor and test the engine. I pushed the engine to it's limits and used the warpzone as mutch as they can be used. Unfortunately it looks like the UT Warpzones are not finished wich is probably the reason why there is none in ut's maps. Warpzones are one of the greatest features of the 3d engine so I hope they will be fixed in the next version of the engine. (unreal 2?) I liked my experience in the unreal Editor, that editor is exelent. I hope the final version will be ready soon and all the problems in it will be fixed. A powerfull feature should be added tough (the ability to groop surfaces) so users don't have to select all the faces every times they have to make texture adjustments.

Tags: None

Revision History

  • v1.0
    • Released: 1/25/2000
    • Added: 10/4/2010

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Views (1,569 total, last viewed 6 hours, 43 minutes ago)
Downloads (91 total, last downloaded December 3, 2023)
Ratings (3 total, 1.67 average rating, last rated July 26, 2014)
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