An ancient structure of stone. The tweaked, gold edition of one of my first maps: "gregyptctf1." This edition has had around 16 hours of extra shaping & tweaking done to it since the platinum version. I've reduced poly-counts and had to reshape some things slightly to force my triangles on the details. Other changes include:
* Added a jumplight in the healthpool rooms and pulled down one of the angled beams to horizontal. I also altered some other features in both areas, reshaped the legs, cut out some vertical beams and obstructing objects to open the area up more.
* Clipping has been adjusted throughout, and as much texture overdraw as possible was removed. This map is near it's perfection point, check it out in devmap mode with r_showtris 1.
* I've edited the mega/ra team and added more megas and ras so random now works properly.
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