A SLIGE generated megawad using command line parameters to create 32 large, complex and fun levels to test your metal on. Don't expect this to be easy - its not! This version was redone by an anonymous Doom fan who made many improvements to the code.
I was testing the new program and came up with this megawad which is actually very challenging, non-linear in many ways and lots better than some of the stuff that has been sent to me to be reviewed. It is actually very difficult at points, especially in the first level as you are constantly needing to resort to fists to save ammo and are always low on health - at least on UV. There are lots of little secret rooms with ammo and stuff and as you can see from the pics - not a bad way to throw together a quicky for practice play.
So what can you expect? - Expect some challenging gameplay and what turns out to be very large and complex levels. I created the levels to have around 100 rooms each - some more - some less. The lighting is actually very well done by the program, much better than many people do and expect surprises since it designs doors to open up behind the player and such. Also - lots of secret rooms which if you are paying attention aren't so difficult to pick out.
What not to expect- Don't expect lots of architecture. This is after all generated by a program and the program has no imagination. It does a decent job of texture alignment but is not perfect - same with floor and ceiling flats. Most of them look ok but some are a little out of wack.
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Ratings (4 total, 3.25 average rating, last rated March 11, 2008) |
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