This is a complete re do of a map I did for Unreal a few years back. It started with me wondering if I could create a classic 3D render in Ued , like the ones you often see produced in Max etc. Its a sraight forward DM map. I played it with 16 bots and I didn''t notice any great slow downs. Took me about 4 days to complete.Some of the textures are not up to UT2K3 standard but you don''t get time enough to stand looking around in this map.
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