AS-MZ-HighRise

Overview

Game Types
Assault
Genre
Realism
Size
Medium for 8-12 players
Play Styles
Any

Highrise is a large assault map set among some very tall buildings. It uses randomly fading rain, a kickass modified hellbender and a whole lot of other custom ass-kickery to be what I consider to be my best work.

Some time ago, the SkyReach corporation began construction on a massive skyscraper and communication tower facility, but ran out of funding soon after the project began. The comms tower and maintainence catwalks they did complete still stood tall. The Hellions, in need of a way to globally co-ordinate their piracy and terrorism efforts, seized the unused comms tower, fortifying it for their protection and began using it to broadcast attack plans.

Having realized that the problem was not small, the NEG dispatched a team of demolitions experts to disable the comms tower. Because of the heavy fortifications an air attack was impossible so the demolition crew was forced to manoeuvre a modified hellbender, loaded with explosives, around the network of maintainence catwalks to destroy the power core of the comms tower.

This scenario is a re-enactment.

Note: Requires UT2004 patch 3236 (MUST have this patch or higher for it to work)

Tags: msuc

Revision History

  • v1.0
    • Released: 8/15/2003
    • Added: 8/16/2004

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AS-MZ-HighRise.zip
13.54MB

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All Unreal Tournament 2004 Maps