Surface is a test Deathmatch map for Doom 3 to see how well the engine can handle a fairly detailed and large outdoor area. I did not make the landscape model which is basically the whole map. It's a model used during the game (And only once), so I figured this would be a good model to test it with. I did not actually create the model, I just wanted to make that clear. I lit the level, added spawn points, filled it with ammo and weapons, and put it some decorations to make it look pretty. It supports all multiplayer modes, but only dm has been tested.
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