City-ish, industrial-ish, future-ish. Good lighting, good gameplay, good bot AI. Six intense weeks of build time. Best viewed using OpenGL as your renderer for UT. I put range of players as 4 to 10, but I made sure to put in 16 player starts for those who like mass carnage.
|Ratings (6 total, 4.5 average rating, last rated 1 month, 4 days ago)||