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DM-Meltdown

Overview

Game Types
Deathmatch
Genre
Industrial
Size
Medium for 8-12 players
Play Styles
Manhunt

When a local terrestrial mine had a freak lava accident, shutting it down for good, Liandri couldn't resist converting it to the next killing zone for the tournament deathmatch ladder.

I changed a number of things in this map, the most prominant being the lowest room with the big lift. I finally got around to adding a lot more detail. Other than that, I changed the location of the ripper, which resulted in much better gameplay in the water-filled area, as well as adding more health to the outside area which helps with location weight. The place is pathed much better, and the zoning has been improved.

I've decided that, while it technically is a location-based map, that's not what I ended up with. Ultimately I just made what looks pleasing to the eye and flows well, so while it doesn't exactly look like a mine, there's still an industrial and underground aspect which still seems to hit the spot. I thought about recontructing a lot of the architecture to make it look more like a mine, but in the end I figured it would be less trouble to simply start a different map from scratch. Enjoy it for what it is. ;)

Tags: None

Revision History

  • v2.0
    • Released: 5/15/2003
    • Added: 5/21/2006
  • v1.1
    • Released: 6/7/2004
    • Added: 11/26/2004

Related Links

Stats

Views (1,850 total, last viewed 1 month, 9 days ago)
Downloads (111 total, last downloaded February 13, 2013)
Ratings (10 total, 2.8 average rating, last rated December 6, 2014)
Rating Breakdown

 
Favorites (1 total, last favorited September 9, 2008)