Legodeck

Overview

System
OpenArena
Game Types
Free For All
Genre
Other
Size
Large for 4-18 players
Play Styles
Any

This is the deck16 map from UT1, lego texture style. It has a different layout, with many changes to the original map. This map is an update to the original legodeck released years ago.

Tags: None

Revision History

  • v2.0
    • Released: 3/4/2013
    • Added: 3/20/2013
    • Changes:
      • Revision 1:
      • Vis and hint brushes remade
      • Some structural brushes made detail
      • Sun on the skybox redrawed to look more crude
      • Quadrupled all texture's resolutions
      • Lightmap res increased from 512 to 2048
      • sRGB lightmap
      • Brightness of skylight and all light entities changed a bit
      • Replaced the old convention of using prefixes for texture names with a folder tree
      • High resolution levelshot
      • Revision 2:
      • Aggressive hint brush usage
      • Lightmap recompiled with bounce
      • Retextured the walls to look more "flat" and less "high frequency"
      • Fixed all overburned pixels with extradist
      • Higher resolution clouds and sun
      • Many architectural changes
      • New area
      • More pickups
      • More player starting points
      • Clips on "jaggied" corners to prevent players from hanging while running or jumping
      • Lowered lightmap's resolution from 2048 to 1024
      • Known bugs:
      • bouncescale increases the indirect lighting effect but at the cost of creating overbright spots here and there
      • light outside is physically wrong. The brightness on the floor and on the walls is too low compared to the skybox. That's an issue with q3map2 light, if the sunlight intensity is increased, the floor becomes overbright
      • Light switches: -light -filter -samples 4 -fast -cheap -cheapgrid -patchshadows -bouncegrid -bounce 3 -bouncescale 3
  • v1.1
    • Released: 2/3/2013
    • Added: 3/22/2013
    • Changes:
      • Vis and hint brushes remade
      • Some structural brushes made detail
      • Sun on the skybox redrawed to look more crude
      • Quadrupled all texture's resolutions, inccluding lightmap
      • sRGB lightmap
      • Brightness of skylight and all light entities changed a bit
      • Replaced the old convention of using prefixes for texture names with a folder tree
      • High resolution levelshot
  • v1.0
    • Released: 4/9/2009
    • Added: 1/14/2013

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Downloads (313 total, last downloaded 3 months, 23 days ago)
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