A small to medium sized deathmatch level, I aimed to get a nice fast flow to the whole level. The flak cannon and the rocket launcher pretty much dominate the level so their ammo thingies have been placed in a hard to reach area so you have to be among the skillful to reach these. On the higher skill levels the bots impact hammer jump to reach the U-Damage. This is the only way to get this powerup unless you play with the translocator. I would recommend playing with about 3 bots as with anymore the action can really get crowded and confusing.
This map is high poly and was built with faster systems in mind so take that into account when playing or reviewing the map. Sorry.
I made a really simplistic model of a crystal in 3ds max 4 for the level just because I wanted to experiment with the program. Besides the crystals look kinda cool in the level... The terrain was also created in the program but that nothing special.
|Ratings (10 total, 3.7 average rating, last rated December 6, 2014)||