A version of UT map DM-Deck16][ that doesn't look half as fugly.
My primary goal with DM-Deck16-Scrag was to cure the terrible visuals of the original which always made me dislike the map. I did not change the flow or item placement of the map in any way. Instead I completely overhauled the textures and lighting - and there's a bit more detail here and there.
Also, a problem with DM-Deck16][ in teamplay is the absense of location strings. I have zoned this version of the map off basically and labelled the zones so the player knows where his/her teammates are.
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