Industrial style double domination. This is the UT2004 version of my original map from UT2003.
Changes from Unreal Tournament 2003 version DOM-Contained.
- Lighting redone.
- Bot pathing redone.
- Retextured Static Meshes.
- Static Mesh changes.
- BSP textures changed.
- Weapon placement/ammo changes.
- Spawn points altered.
- More teleporters added.
- Side rooms re-done with new corridors.
- More ambient sounds added.
- Some emiters added.
- Map music changed.
|Ratings (3 total, 3.33 average rating, last rated September 22, 2005)||