DM-Azure2k6

Overview

Game Types
Deathmatch
Genre
Sci-Fi
Size
Medium for 2-6 players
Play Styles
Close Quarters

This map is a remake of the original DM-Azure from "Unreal Championship 2: The Liandri Conflict" Xbox title. I always thought this map had a great layout and I hope you enjoy this little experiment of mine trying to adapt it to UT2004 :). While I was able to export all the original textures from the game packages, I wasn't able to retrieve the static meshes, so I had to build them without any knowledge of Lightwave. That's why this map, my first one for UT2004, took so long to get finished.

Here's the changelist for this v2:

- Added a static mesh for the pool trims
- Fixed a couple of overscale issue on the courtyard
- Lighting redone almost on every place of the map
- New static meshes for the broken stairs
- Grating mesh completely redone, now it uses the proper UC2 texture and it has 250 polygons less
- Various performance optimization on the outside
- Some new textures and a new shiny effect more similar to the original
...and I probably forget some other minor tweaks

Tags: None

Revision History

  • v2.0
    • Released: 10/21/2006
    • Added: 10/22/2006
  • v1.0
    • Released: 6/8/2006
    • Added: 6/13/2006

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Stats

Views (3,690 total, last viewed 7 days ago)
Downloads (937 total, last downloaded 11 days ago)
Ratings (12 total, 3.92 average rating, last rated June 30, 2015)
Rating Breakdown

 
Favorites (5 total, last favorited December 11, 2015)