Map is set in a cold soaking wet Cave, deep under the ground and below the sea.
No bsp in the map, no terrain, no prefabs, no UT2003 textures. Everything you see is new and all made in just a few days time. Polycounts are still more than reasonable as well, with 25 000 average it's at a very acceptable range, only the large ammount of emmitters can caue some slow down with their overdrawns, but if you put your actordetail to low, they'll be invisible.
|Ratings (41 total, 4.1 average rating, last rated 1 month, 22 days ago)||