The aim here was to recreate UT Lucius style gameplay, but adjusted for UT2003. The entire map has been scaled up slightly. The low-grav and other areas were adjusted to accommodate UT2003 movement. BSP lighting errors were fixed. Textures were realigned. Some higher res textures were added. Some additional original textures were ported to 2k3. Lighting was redone. Paths and sounds were reworked. Anti-portals were added. Poorly lit, snaggy static mesh eye-candy overload was not the focus for this one. I didn't want to change Lucius anymore than needed. Thanks for the ok Clay and Grendel!
|Ratings (12 total, 3.83 average rating, last rated April 01, 2012)||