This map has about as much Z-axis play as you could ever ask for. Completely opposite Celled_Facility, which had almost no z-axis. I've tried to make each area as varied as possible in terms of gameplay. The gear spirals are very claustrophobic and "watch your step". The central area has jumppads and platforms galore. The bottom areas are for more solid classic UT fighting.
|Ratings (6 total, 3.5 average rating, last rated December 22, 2012)||