Some Words : Grindill was the winner of the 2003 Computer Game Conference Level Design Competition. This is an updated version that was made after suggestions from the CGC judges and other people. The version also includes ideas that I wanted to include in the winning submission but could not because of time restraints.
Little bit about the level. A 2-8 person FFA or Team DM map set in an industrial like base built inside a mountain. High res shadows and other neat tricks give the map a new look. Gameplay includes a few new ideas, like the presence of tubes used to speed and spice up the gameplay.
Thanks : Where do I start? Let's see... My Family, Brian Burleson (Marlboro) and everyone else at the CGC. Levelord, Reid, Gary, Rungy for the waterfall texture, and everyone else at Ritual. You guys rock.
More info in the included readme.txt or at http://www.planetquake.com/quakerx
|Ratings (4 total, 4 average rating, last rated March 08, 2006)||