This map was designed specifically for use with the Challenge Promode modification by ArQon et al - www.promode.org . I never tested at all with vanilla Quake 3 because I honestly had no motivation. I imagine it plays all right - the balance is probably kind of funny because all the fine-tuning was done with CPMA's items and gameplay in mind - but if you're the narrow-minded type please consider the fact that a stubborn guy like me liked promode enough to make a map solely for that mod.
Since I didn't do anything fancy this time around the bots do actually play it reasonably well. They don't know how to double jump off the myriad fixtures so if you're the type that likes to fly around a map in CPMA you'll be able to play circles around them, but there's no real glaring hindrances to their performance.
Small. Best with 4 or 5 in FFA, or a duel.
|Ratings (8 total, 3.88 average rating, last rated September 20, 2006)||